LAN Gaming
Rules & Regulations
COUNTER STRIKE
1.6
Date: 7th March, 2014 Venue: Computer Labs B-11 and B-12 Time: 9:00 AM onwards
There will be a total of 4 maps to choose from, namely
de_dust2 de_inferno de_nuke and
de_train.
The
map de_train will be put to play from semi-final round
onwards.
BOMB
PLANTS should be audible and at reachable places.
The
c4_timer will be
set at 30 seconds and each round will be of
1 minute
45 seconds with a freeze time of
5 seconds at the
start of each round.
Starting
money for each round will be $800 and buy time for each
round of the game will be 15 seconds.
Use of
tactical shield
or bugs/exploits intentionally or unintentionally is
strictly prohibited.
BUNNY
HOPPING or SCROLL WALK is strictly prohibited, however players
can do so using DOUBLE TAP-CTRL
In each team there will be 5 members.
Every
member of the team may bring there own Mouse but Headphones are must.
If Odd
number of teams reaching semi-final stage the team who qualified with
least margin will face an eliminator round with the Back-Up team.
MAP/SIDE SELECTION: [After the preliminary (1st)
round]
Map/Side selection will be decided based on the outcome of the knife
round, to be held between the 2 competing teams on the map
de_dust2.
The winner of the knife round will
then be given a choice to either select the map to play on or to choose
the side [Counter-Terrorist (CT) or Terrorists (T)] which they wish to
play with.
PRELIMINARY (1st)
ROUNDRULES:
Every preliminary round match will
be held on de_dust2 map.
There will be a coin toss
between the captains of the both teams to decide which side (CT or T)
they will be playing on the map.
A total of 9 rounds will be played
in preliminary round of the game.
Team switching will take place
after when a total of 5 rounds have been played on the map.
The match
will resume from the same round points as they were before the switching
of the sides.
The team winning five (5) rounds first
will be declared as the winner of the match.
SECOND ROUND RULES:
Map and Sides will be decided as per mentioned in MAP/SIDE SELECTION
section.
A total of 11 rounds will be played in second round of the
game.
Team switching will take place after when a total of 6 rounds
have been played on the map.
The match will resume from the same
round points as they were before the switching of the sides.
The team
winning
six (6) rounds first will be declared as the
winner of the match.
SEMI-FINAL ROUND RULES:
Map and Sides will be decided as per mentioned in MAP/SIDE
SELECTION section.
A total of 15 rounds will be played in semi-final
round of the game.
Team switching will take place after when a total
of8 rounds have been played on the map.
The match will resume from the same round points
as they were before the switching of the sides.
The team winning
eight (8) rounds first will be declared as the winner of the
match.
FINAL
ROUND RULES:
Map and Sides will be
decided as per mentioned in MAP/SIDE SELECTION section.
A total of 17
rounds will be played in final round of the game.
Team switching will
take place after when a total of 9 rounds have been played on the map.
The match will resume from the same round points as they were before the
switching of the sides.
The team winning
nine (9) rounds
first will be declared as the winner of the match.
2.
For the Quarter finals, game mode will
be Sprint.
3.
For the Semi-final, game mode
will be best of 2 races (1 circuit and 1 sprint).
4.
For the Finals, game mode will be best of 3
races (1 circuits, 1 sprint and 1 Drag).
Game Settings
1.
Car Settings: Visual Upgrade allowed, Part,
Performance (Pro, Super Pro and Ultimate) allowed,
UPGRADED CARS WILL
BE AVAILABLE. Junkman not allowed.
2.
Race Mode Options:
a.
Nitrous: On
b.
Performance Matching: Off
3.
Player Mode Options:
a.
Game Moment Camera: Off
b.
Car Damage: On
c.
Rear View Mirror: Player's own discretion
Rules
1.
Players must be present in
the tournament area at the notified schedule. Players are advised to be
present a few minutes before the schedule to avoid any unpredictable
delay. If the player is not present at the notification schedule, he
shall be disqualified.
2.
Players will be given 3 minutes to choose their car
and tune them before racing.
3.
If more than 4 members qualifies for the Final Stage
then there will be an elimination round.
Coordinators:
1. Mr.Chandrakant Binda
(ECE)
2. Mr.Pradeep Kr. Verma (ECE)
3. Mrs.Nitya Choudhary
(CSE)